Applying and Mapping Object Textures
Mapping specifies how a texture is applied to an object. By adjusting texture mapping, various visual effects can be achieved.
2D objects cannot have a texture applied. Objects which cannot be textured display as a “Non-textureable Object” on the Render tab of the Object Info palette.
When applying a texture to a selected, textureable object, basic mapping parameters can be assigned to the texture through the Object Info palette. The result of these parameter changes is visible immediately in the drawing, as the selected object is re-rendered. However, for greater control, advanced mapping is necessary to specify how the texture displays on the object.

Creating and Mapping Textures : Applying and Mapping Object Textures

Nemetschek NA
Phone: 410.290.5114
Fax: 410.290.8050